From 2c3eeb7fc1e018e3fe71b7e0c2b4fd1222e3d1d3 Mon Sep 17 00:00:00 2001 From: satr14 Date: Sun, 21 Jun 2026 13:22:51 +0700 Subject: [PATCH] add config files --- config/EasyAuth/extended.conf | 190 +++++++++ config/EasyAuth/main.conf | 72 ++++ config/EasyAuth/storage.conf | 67 ++++ config/EasyAuth/technical.conf | 6 + config/EasyAuth/translation.conf | 281 ++++++++++++++ config/Veinminer/groups.json | 40 ++ config/Veinminer/settings.json | 28 ++ config/antixray.toml | 23 ++ config/chunky/config.json | 8 + .../tasks/minecraft/overworld.properties | 9 + .../enhancedgroups/enhancedgroups.properties | 37 ++ config/grindenchantments/server.json | 71 ++++ config/modernfix-mixins.properties | 73 ++++ config/polymer-squasher.json | 15 + config/polymer/auto-host.json | 46 +++ config/servercore/config.yml | 328 ++++++++++++++++ .../simple-discord-link.toml | 365 ++++++++++++++++++ config/tectonic.json | 57 +++ config/tt20/config.json | 19 + config/universal-graves/config.json | 322 +++++++++++++++ config/vanish.hocon | 35 ++ config/vmp.properties | 12 + config/voicechat/voicechat-server.properties | 56 +++ config/welcomemessage.json5 | 27 ++ index.toml | 96 +++++ pack.toml | 2 +- 26 files changed, 2284 insertions(+), 1 deletion(-) create mode 100644 config/EasyAuth/extended.conf create mode 100644 config/EasyAuth/main.conf create mode 100644 config/EasyAuth/storage.conf create mode 100644 config/EasyAuth/technical.conf create mode 100644 config/EasyAuth/translation.conf create mode 100644 config/Veinminer/groups.json create mode 100644 config/Veinminer/settings.json create mode 100644 config/antixray.toml create mode 100644 config/chunky/config.json create mode 100644 config/chunky/tasks/minecraft/overworld.properties create mode 100644 config/enhancedgroups/enhancedgroups.properties create mode 100644 config/grindenchantments/server.json create mode 100644 config/modernfix-mixins.properties create mode 100644 config/polymer-squasher.json create mode 100644 config/polymer/auto-host.json create mode 100644 config/servercore/config.yml create mode 100644 config/simple-discord-link/simple-discord-link.toml create mode 100644 config/tectonic.json create mode 100644 config/tt20/config.json create mode 100644 config/universal-graves/config.json create mode 100644 config/vanish.hocon create mode 100644 config/vmp.properties create mode 100644 config/voicechat/voicechat-server.properties create mode 100644 config/welcomemessage.json5 diff --git a/config/EasyAuth/extended.conf b/config/EasyAuth/extended.conf new file mode 100644 index 0000000..313b25a --- /dev/null +++ b/config/EasyAuth/extended.conf @@ -0,0 +1,190 @@ +# ## ## +# ## EasyAuth ## +# ## Extended Configuration ## +# ## ## + +# Allow chat messages to be sent by players who are not logged in. +allow-chat=false +# +# Allow players to use all commands while not logged in. +allow-commands=false +# +# List of allowed commands for players who are not logged in. +allowed-commands=[] +# +# Allow players to move while not logged in. +allow-movement=false +# +# Allow players to interact with blocks while not logged in. +allow-block-interaction=false +# +# Allow "right-clicking" on an entity (e.g. clicking on villagers) by players who are not logged in. +allow-entity-interaction=false +# +# Allow players to punch blocks while not logged in. +allow-block-breaking=false +# +# Allow players to attack entities while not logged in. +allow-entity-attacking=false +# +# Allow players to drop items while not logged in. +allow-item-dropping=false +# +# Allow players to move items in their inventory while not logged in. +allow-item-moving=false +# +# Allow players to use items while not logged in. +allow-item-using=false +# +# Allow custom payload and custom click action packets to be processed by non-op players (op level 0 or 1) while not logged in. +allow-custom-packets-for-non-op=false +# +# Allow custom payload and custom click action packets to be processed by all players while not logged in. +# Note: this setting overrides allowCustomPacketsForNonOp. +allow-custom-packets=false +# +# List of allowed custom packet identifiers for players who are not logged in. +# Works similarly to allowedCommands by checking packet identifier prefix. +# For custom payload packets, use channel identifiers (e.g. voicechat:request_secret). +# With debug logging enabled, you can see declined custom packets in the console with their identifiers. +allowed-custom-packets=[] +# +# Allow all packets to be processed while not logged in. +# Note: this setting overrides allowCustomPackets. +allow-all-packets=false +# +# Hide player's inventory from them while not logged in. +hide-inventory=true +# +# If player should be invulnerable before authentication. +player-invulnerable=true +# +# If player should be ignored by mobs before authentication. +player-ignored=true +# +# Cancellation of packets with player's movement and teleportation back leads to an increase number of these packets. +# That setting limits players teleportation. +# This setting is per-player so maximum rate would be (1000/teleportation-timeout-ms) per seconds for each unauthorised player. +# Value 0 would effectively disable this setting so players will be teleported after each packet. +teleportation-timeout-ms=20 +# +# List of aliases for commands. +aliases { + # + # `/l` for `/login` + login=true + # + # `/reg` for `/register` + register=true +} +# +# Try to rescue player if they are stuck inside a portal on logging in. +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/Portal-Rescue +try-portal-rescue=true +# +# Minimum length of a password. +min-password-length=4 +# +# Maximum length of a password. +# -1 for no limit. +max-password-length=-1 +# +# Regex for validation of player names. +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/Username-Restriction +username-regexp="^[a-zA-Z0-9_]{3,16}$" +# +# Allow floodgate players to bypass regex check. +floodgate-bypass-regex=true +# +# Prevents player being kicked because another player with the same name has joined the server. +prevent-another-location-kick=true +# +# Whether to modify player uuids to offline style. +# Note: this should be used only if you had your server +# running in offline mode, and you made the switch to use +# AuthConfig#premiumAutoLogin AND your players already +# have e.g. villager discounts, which are based on uuid. +# Other things (advancements, playerdata) are migrated +# automatically, so think before enabling this. In case +# an online-mode player changes username, they'll lose all +# their stuff, unless you migrate it manually. +forced-offline-uuid=false +# +# Skip all authentication checks for all players. +# Intended for use with proxies that handle authentication +skip-all-auth-checks=false +# +# If true, 'skipAllAuthChecks' does not apply to registered players. +skip-all-auth-checks-not-for-registered-players=true +# +# If true, 'skipAllAuthChecks' does not apply to operator (op level >=2) players. +skip-all-auth-checks-not-for-operators=true +# +# Allow players to join the server with same username as previously registered player, but in different case. +allow-case-insensitive-username=false +# +# Time in seconds before a player is prompted to authenticate again. +authentication-prompt-interval=10 +# +# Connection settings for the Mojang API. +mojang-api-settings { + # + # URL of the Mojang API. + url="https://api.minecraftservices.com/minecraft/profile/lookup/name/" + # + # Connection timeout in milliseconds. + connection-timeout=5000 + # + # Read timeout in milliseconds. + read-timeout=5000 +} +# +# Log player registration as info level log. +log-player-registration=false +# +# Log player login as info level log. +log-player-login=false +# +# Prevent offline players from joining the server using online usernames. +prevent-offline-players-with-online-usernames=false +# +# Check offline players with online usernames every time they join the server for online account. +check-offline-players-with-online-usernames=false +# +# IP Limit Settings - Restrict the number of accounts that can be registered/logged in from the same IP address. +ip-limit { + # + # Enable IP-based account limit. + # When enabled, limits the number of accounts that can be registered/logged in from the same IP address. + enabled=false + # + # Maximum number of accounts allowed per IP address. + # Set to -1 to disable the limit. + max-accounts-per-ip=2 + # + # Block registration attempts when the IP limit is exceeded. + # If false, players can still register but admins will be notified. + block-excess-registration=true + # + # Notify admins (players with op level >=3) when a new IP address attempts to exceed the account limit. + notify-admins=true + # + # List of IP addresses that are exempt from the limit (e.g., localhost, trusted IPs). + exempt-ips=[ + "127.0.0.1", + localhost + ] + # + # Cache expiry time in seconds for IP account count cache. + # Lower values mean more frequent database queries but more accurate counts. + cache-expiry-seconds=300 + # + # Maximum number of concurrent online sessions allowed from the same IP address. + # Set to -1 to disable the limit. + # This check is performed at player join time. + max-concurrent-sessions-per-ip=-1 + # + # Whether online (premium) players are exempt from the concurrent session limit. + # If true, premium players that auto-login will not be blocked by the session limit. + exempt-online-players=false +} diff --git a/config/EasyAuth/main.conf b/config/EasyAuth/main.conf new file mode 100644 index 0000000..d2b69d9 --- /dev/null +++ b/config/EasyAuth/main.conf @@ -0,0 +1,72 @@ +# ## ## +# ## EasyAuth ## +# ## Main Configuration ## +# ## ## + +# Whether online players should skip the authentication process. +# You have to set online-mode to true in server.properties! +# (cracked players will still be able to enter, but they'll need to log in) +premium-auto-login=true +# +# Consider all players as offline players until they set online status by themselves with /account online command. +# Also this status can be set with /auth markAsOnline/markAsOffline command by admin. +# Enabling this option will prevent "invalid session" errors +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/AutoLogin-Mojang-accounts +offline-by-default=false +# +# Whether bedrock players should skip the authentication process. +# You have to set online-mode to true in server.properties! +floodgate-auto-login=true +# +# How long to keep session (auto-logging in the player), in seconds. +# Set to -1 to disable. +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/Sessions +session-timeout=86400 +# +# Maximum login tries before kicking the player from server. +# Set to -1 to allow unlimited, not recommended, however. +max-login-tries=3 +# +# Time in seconds before a player is kicked for not logging in. +kick-timeout=60 +# +# Time in seconds player to be allowed back in after kicked for too many login attempts. +reset-login-attempts-timeout=120 +# +# To login or register, player must use global password or password set by admin. +# Global password should be set with next command: /auth setGlobalPassword +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/Global-password +enable-global-password=false +# +# Global password can be used only for registration, after that, the player should log in with their own password. +# You need to restart the server to apply changes. +# | enable-global-password | single-use-global-password | Description | +# | true | true | Global password can be used only for registration, after that, the player should log in with their own password. | +# | true | false | Registration is disabled, players should log in with global password (or password set by admin). | +# | false | true / false | Normal registration/login process, global password is not used. | +single-use-global-password=false +# +# Whether to teleport player to chosen location when joining (to hide original player coordinates). +hide-player-coords=false +# +# Whether to hide player from other players until they are authenticated +# This option requires the Vanish mod to be installed: https://github.com/DrexHD/Vanish +vanish-until-auth=true +# +# Location where player will be teleported when joining. +# For more information, see https://github.com/NikitaCartes/EasyAuth/wiki/Coordinate-Hiding +world-spawn { + dimension="minecraft:overworld" + x=0.0 + y=64.0 + z=0.0 + yaw=0 + pitch=0 +} +# +# Debug mode. Prints more information to debug.log. +debug=false +# +# Config Version. Used for automatic migration of config files. +# Do not change this value manually. +config-version=8 diff --git a/config/EasyAuth/storage.conf b/config/EasyAuth/storage.conf new file mode 100644 index 0000000..ceb407d --- /dev/null +++ b/config/EasyAuth/storage.conf @@ -0,0 +1,67 @@ +# ## ## +# ## EasyAuth ## +# ## Storage Configuration ## +# ## ## +# +# Note: If your string contains special characters, you should enclose it in double quotes. + +# Database type. Can be sqlite, mysql, mongodb or postgresql. SQLite is set by default. +database-type=sqlite +# +# SQLite configuration. +sqlite { + # + # SQLite database path. + sqlite-path="EasyAuth/easyauth.db" + # + # SQLite table name. + sqlite-table=easyauth +} +# +# MySQL configuration. +mysql { + # + # MySQL host. + mysql-host=localhost + # + # MySQL user. + mysql-user=root + # + # MySQL password. + mysql-password=password + # + # MySQL database. + mysql-database=easyauth + # + # MySQL table name. + mysql-table=easyauth +} +# +# MongoDB configuration. +mongodb { + # + # MongoDB connection string. + mongodb-connection-string="mongodb://username:password@host:port/?options" + # + # MongoDB database name. + mongodb-database=easyauth +} +# +# PostgreSQL configuration. +postgresql { + # + # PostgreSQL host and port (e.g. localhost:5432). + pg-host="localhost:5432" + # + # PostgreSQL user. + pg-user=postgres + # + # PostgreSQL password. + pg-password=password + # + # PostgreSQL database name. + pg-database=easyauth + # + # PostgreSQL table name. + pg-table=easyauth +} diff --git a/config/EasyAuth/technical.conf b/config/EasyAuth/technical.conf new file mode 100644 index 0000000..8d14afc --- /dev/null +++ b/config/EasyAuth/technical.conf @@ -0,0 +1,6 @@ +# ## ## +# ## EasyAuth ## +# ## Technical Config ## +# ## ## + + diff --git a/config/EasyAuth/translation.conf b/config/EasyAuth/translation.conf new file mode 100644 index 0000000..65aebdd --- /dev/null +++ b/config/EasyAuth/translation.conf @@ -0,0 +1,281 @@ +# ## ## +# ## EasyAuth ## +# ## Translation Configuration ## +# ## ## + +# Enable server-side translation. +# While enabled EasyAuth sends messages, translated to player's client language. +# List of available languages: https://github.com/NikitaCartes/EasyAuth/tree/HEAD/src/main/resources/data/easyauth/lang +# Disabling this option will force EasyAuth to send all messaged from that file. +enable-server-side-translation=true +# +# Default language for EasyAuth. +# +# Note: with server-side translation enabled, this language will be used for non-translatable messages +# Note: with disable server-side translation, message from "text" field have higher priority than defaultLanguage. +default-language="en_us" +enter-password { + text="" + enabled=true + serverSide=true +} +enter-new-password { + text="" + enabled=true + serverSide=true +} +wrong-password { + text="" + enabled=true + serverSide=true +} +match-password { + text="" + enabled=true + serverSide=true +} +password-updated { + text="" + enabled=true + serverSide=true +} +login-required { + text="" + enabled=true + serverSide=true +} +login-tries-exceeded { + text="" + enabled=true + serverSide=true +} +global-password-set { + text="" + enabled=true + serverSide=true +} +cannot-change-password { + text="" + enabled=true + serverSide=true +} +cannot-unregister { + text="" + enabled=true + serverSide=true +} +not-authenticated { + text="" + enabled=true + serverSide=true +} +already-authenticated { + text="" + enabled=true + serverSide=true +} +successfully-authenticated { + text="" + enabled=true + serverSide=true +} +successful-logout { + text="" + enabled=true + serverSide=true +} +time-expired { + text="" + enabled=true + serverSide=true +} +register-required { + text="" + enabled=true + serverSide=true +} +already-registered { + text="" + enabled=true + serverSide=true +} +register-success { + text="" + enabled=true + serverSide=true +} +userdata-deleted { + text="" + enabled=true + serverSide=true +} +userdata-updated { + text="" + enabled=true + serverSide=true +} +account-deleted { + text="" + enabled=true + serverSide=true +} +configuration-reloaded { + text="" + enabled=true + serverSide=true +} +max-password-chars { + text="" + enabled=true + serverSide=true +} +min-password-chars { + text="" + enabled=true + serverSide=true +} +disallowed-username { + text="" + enabled=true + serverSide=true +} +player-already-online { + text="" + enabled=true + serverSide=true +} +world-spawn-set { + text="" + enabled=true + serverSide=true +} +corrupted-player-data { + text="" + enabled=true + serverSide=true +} +user-not-registered { + text="" + enabled=true + serverSide=true +} +cannot-logout { + text="" + enabled=true + serverSide=true +} +offline-uuid { + text="" + enabled=true + serverSide=true +} +registered-players { + text="" + enabled=true + serverSide=true +} +valid-session { + text="" + enabled=true + serverSide=true +} +online-player-login { + text="" + enabled=true + serverSide=true +} +different-username-case { + text="" + enabled=true + serverSide=true +} +wrong-global-password { + text="" + enabled=true + serverSide=true +} +register-required-with-global-password { + text="" + enabled=true + serverSide=true +} +mark-as-offline { + text="" + enabled=true + serverSide=true +} +mark-as-online { + text="" + enabled=true + serverSide=true +} +self-mark-as-online { + text="" + enabled=true + serverSide=true +} +self-mark-as-online-warning { + text="" + enabled=true + serverSide=true +} +account-not-found { + text="" + enabled=true + serverSide=true +} +account-check-failed { + text="" + enabled=true + serverSide=true +} +database-error { + text="" + enabled=true + serverSide=true +} +unknown-error { + text="" + enabled=true + serverSide=true +} +ip-limit-exceeded { + text="" + enabled=true + serverSide=true +} +ip-limit-admin-notify { + text="" + enabled=true + serverSide=true +} +session-limit-exceeded { + text="" + enabled=true + serverSide=true +} +uuid-set { + text="" + enabled=true + serverSide=true +} +uuid-cleared { + text="" + enabled=true + serverSide=true +} +uuid-changed { + text="" + enabled=true + serverSide=true +} +invalid-uuid { + text="" + enabled=true + serverSide=true +} +no-forced-uuid { + text="" + enabled=true + serverSide=true +} diff --git a/config/Veinminer/groups.json b/config/Veinminer/groups.json new file mode 100644 index 0000000..3f79f26 --- /dev/null +++ b/config/Veinminer/groups.json @@ -0,0 +1,40 @@ +[ + { + "name": "Ores", + "blocks": [ + "#c:ores" + ], + "tools": [ + "#minecraft:pickaxes" + ], + "override": { + "cooldown": null, + "mustSneak": null, + "delay": null, + "maxChain": null, + "needCorrectTool": null, + "searchRadius": null, + "permissionRestricted": null, + "decreaseDurability": null + } + }, + { + "name": "Logs", + "blocks": [ + "#c:natural_logs" + ], + "tools": [ + "#minecraft:axes" + ], + "override": { + "cooldown": null, + "mustSneak": null, + "delay": null, + "maxChain": null, + "needCorrectTool": null, + "searchRadius": null, + "permissionRestricted": null, + "decreaseDurability": null + } + } +] \ No newline at end of file diff --git a/config/Veinminer/settings.json b/config/Veinminer/settings.json new file mode 100644 index 0000000..d3d95b7 --- /dev/null +++ b/config/Veinminer/settings.json @@ -0,0 +1,28 @@ +{ + "cooldown": 20, + "mustSneak": true, + "delay": 0, + "maxChain": 100, + "needCorrectTool": true, + "searchRadius": 1, + "permissionRestricted": false, + "mergeItemDrops": false, + "autoUpdate": false, + "decreaseDurability": true, + "client": { + "allow": true, + "require": false, + "translucentBlockHighlight": true, + "allBlocks": false, + "overrides": { + "cooldown": null, + "mustSneak": null, + "delay": null, + "maxChain": null, + "needCorrectTool": null, + "searchRadius": null, + "permissionRestricted": null, + "decreaseDurability": null + } + } +} \ No newline at end of file diff --git a/config/antixray.toml b/config/antixray.toml new file mode 100644 index 0000000..ff8e380 --- /dev/null +++ b/config/antixray.toml @@ -0,0 +1,23 @@ +# Default configuration file for Fabric AntiXray mod by DrexHD + +# Default values +enabled = false +usePermission = false + +# World specific values +[overworld] +enabled = true +engineMode = 1 +maxBlockHeight = 256 +updateRadius = 2 +lavaObscures = false +hiddenBlocks = ["#c:ores", "raw_copper_block", "raw_iron_block", "raw_gold_block", "!#antixray:hidden_only_ores"] +replacementBlocks = ["#antixray:hidden_only_ores", "stone", "deepslate", "andesite", "calcite", "diorite", "dirt", "granite", "gravel", "sand", "tuff", "mossy_cobblestone", "obsidian", "clay", "infested_stone", "amethyst_block", "budding_amethyst", "chest"] + +[the_nether] +enabled = true +engineMode = 1 +maxBlockHeight = 128 +updateRadius = 2 +lavaObscures = true +hiddenBlocks = ["ancient_debris", "nether_quartz_ore", "nether_gold_ore", "gold_block", "gilded_blackstone"] diff --git a/config/chunky/config.json b/config/chunky/config.json new file mode 100644 index 0000000..b6d263f --- /dev/null +++ b/config/chunky/config.json @@ -0,0 +1,8 @@ +{ + "version": 2, + "language": "en", + "continueOnRestart": false, + "forceLoadExistingChunks": false, + "silent": false, + "updateInterval": 1 +} \ No newline at end of file diff --git a/config/chunky/tasks/minecraft/overworld.properties b/config/chunky/tasks/minecraft/overworld.properties new file mode 100644 index 0000000..c496772 --- /dev/null +++ b/config/chunky/tasks/minecraft/overworld.properties @@ -0,0 +1,9 @@ +world=minecraft:overworld +cancelled=true +center-x=0.0 +center-z=0.0 +radius=1000.0 +shape=square +pattern=region +chunks=16078 +time=234630 diff --git a/config/enhancedgroups/enhancedgroups.properties b/config/enhancedgroups/enhancedgroups.properties new file mode 100644 index 0000000..b20031d --- /dev/null +++ b/config/enhancedgroups/enhancedgroups.properties @@ -0,0 +1,37 @@ +# The default range for the /instantgroup command if no range was provided +default_instant_group_range=128.0 +# The name of the instant group +instant_group_name=Instant Group +# The default permission level of the /instantgroup command +# EVERYONE - Every player can use this command +# OPS - Operators can use this command +# NOONE - The command can't be used by anyone +instant_group_command_permission_level=EVERYONE +# The default permission level of the /persistentgroup command +# EVERYONE - Every player can use this command +# OPS - Operators can use this command +# NOONE - The command can't be used by anyone +persistent_group_command_permission_level=OPS +# The default permission level of the /autojoingroup command +# EVERYONE - Every player can use this command +# OPS - Operators can use this command +# NOONE - The command can't be used by anyone +auto_join_group_command_permission_type=EVERYONE +# The default permission level of the /autojoingroup global command +# EVERYONE - Every player can use this command +# OPS - Operators can use this command +# NOONE - The command can't be used by anyone +auto_join_group_global_command_permission_type=OPS +# The default permission level of the /forcejoingroup command +# EVERYONE - Every player can use this command +# OPS - Operators can use this command +# NOONE - The command can't be used by anyone +force_join_group_command_permission_type=OPS +# Determines if a summary of all groups should be shown when a player joins the server +group_summary=true +# Forces all groups to be of the given type +# OFF - No group type is forced +# NORMAL - All groups are forced to be normal groups +# OPEN - All groups are forced to be open groups +# ISOLATED - All groups are forced to be isolated groups +force_group_type=OFF diff --git a/config/grindenchantments/server.json b/config/grindenchantments/server.json new file mode 100644 index 0000000..d2daf6f --- /dev/null +++ b/config/grindenchantments/server.json @@ -0,0 +1,71 @@ +{ + "disenchant_to_book": { + "enabled": true, + "consume_enchanted_item": false, + "only_take_first": false, + "cost_function": { + "function": { + "function": { + "type": "grindenchantments:count_min_power" + }, + "factor": 0.3, + "offset": 8.0, + "type": "grindenchantments:transform" + }, + "type": "grindenchantments:filter" + } + }, + "move_enchantments": { + "enabled": true, + "cost_function": { + "function": { + "function": { + "function": { + "normal_factor": 3.0, + "treasure_factor": 8.0, + "type": "grindenchantments:count_levels" + }, + "factor": 0.5, + "offset": 0.5, + "type": "grindenchantments:transform" + }, + "type": "grindenchantments:first_enchantment" + }, + "type": "grindenchantments:filter" + } + }, + "reset_repair_cost": { + "enabled": true, + "catalyst_items": "minecraft:diamond", + "requires_enchantment": true, + "cost_function": { + "function": { + "function": { + "normal_factor": 1.0, + "treasure_factor": 4.0, + "type": "grindenchantments:count_levels" + }, + "type": "grindenchantments:average_count" + }, + "factor": 1.5, + "offset": 4.0, + "type": "grindenchantments:transform" + } + }, + "filter": { + "enabled": true, + "item": { + "enchantments": [], + "action": "deny" + }, + "enchantment": { + "enchantments": [], + "action": "ignore" + }, + "cursed_enchantments": "ignore" + }, + "dedicated_server_options": { + "alternative_cost_display_enabled": false + }, + "version": 4 +} diff --git a/config/modernfix-mixins.properties b/config/modernfix-mixins.properties new file mode 100644 index 0000000..6d6c37a --- /dev/null +++ b/config/modernfix-mixins.properties @@ -0,0 +1,73 @@ +# This is the configuration file for ModernFix. +# In general, prefer using the config screen to editing this file. It can be accessed +# via the standard mod menu on your respective mod loader. Changes will, however, +# require restarting the game to take effect. +# +# The following options can be enabled or disabled if there is a compatibility issue. +# Add a line with your option name and =true or =false at the bottom of the file to enable +# or disable a rule. For example: +# mixin.perf.dynamic_resources=true +# Do not include the #. You may reset to defaults by deleting this file. +# +# Available options: +# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat) +# mixin.bugfix.concurrency=true # (default) +# mixin.bugfix.missing_block_entities=false # (default) +# mixin.bugfix.packet_leak=false # (default) +# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat) +# mixin.bugfix.restore_old_dragon_movement=false # (default) +# mixin.bugfix.world_leaks=true # (default) +# mixin.bugfix.world_screen_skipped=true # (default) +# mixin.devenv=false # (default) +# mixin.feature.blockentity_incorrect_thread=false # (default) +# mixin.feature.branding=true # (default) +# mixin.feature.cause_lag_by_disabling_threads=false # (default) +# mixin.feature.direct_stack_trace=false # (default) +# mixin.feature.disable_unihex_font=false # (default) +# mixin.feature.integrated_server_watchdog=true # (default) +# mixin.feature.log_stdout_in_log_files=true # (default) +# mixin.feature.mcfunction_profiling=true # (default) +# mixin.feature.measure_time=true # (default) +# mixin.feature.remove_chat_signing=false # (default) +# mixin.feature.remove_telemetry=true # (default) +# mixin.feature.snapshot_easter_egg=true # (default) +# mixin.feature.spam_thread_dump=false # (default) +# mixin.feature.spark_profile_launch=false # (default) +# mixin.feature.spark_profile_world_join=false # (default) +# mixin.feature.stalled_chunk_load_detection=false # (default) +# mixin.feature.warn_missing_perf_mods=true # (default) +# mixin.launch.class_search_cache=true # (default) +# mixin.perf.cache_blockstate_cache_arrays=true # (default) +# mixin.perf.cache_profile_texture_url=true # (default) +# mixin.perf.cache_strongholds=false # (overridden for mod compat) +# mixin.perf.chunk_meshing=true # (default) +# mixin.perf.clear_fabric_mapping_tables=false # (default) +# mixin.perf.clear_mixin_classinfo=false # (default) +# mixin.perf.compact_bit_storage=true # (default) +# mixin.perf.compact_mojang_registries=true # (default) +# mixin.perf.compress_unihex_font=true # (default) +# mixin.perf.dedicated_reload_executor=true # (default) +# mixin.perf.deduplicate_climate_parameters=false # (default) +# mixin.perf.deduplicate_location=false # (default) +# mixin.perf.deduplicate_wall_shapes=true # (default) +# mixin.perf.dynamic_dfu=true # (default) +# mixin.perf.dynamic_entity_renderers=false # (default) +# mixin.perf.dynamic_resources=false # (default) +# mixin.perf.dynamic_sounds=true # (default) +# mixin.perf.dynamic_structure_manager=true # (default) +# mixin.perf.faster_command_suggestions=true # (default) +# mixin.perf.faster_item_rendering=false # (default) +# mixin.perf.faster_texture_stitching=true # (default) +# mixin.perf.ingredient_item_deduplication=false # (default) +# mixin.perf.lazy_search_tree_registry=true # (default) +# mixin.perf.memoize_creative_tab_build=true # (default) +# mixin.perf.model_optimizations=true # (default) +# mixin.perf.mojang_registry_size=true # (default) +# mixin.perf.remove_biome_temperature_cache=true # (default) +# mixin.perf.state_definition_construct=true # (default) +# mixin.perf.thread_priorities=true # (default) +# mixin.perf.ticking_chunk_alloc=true # (default) +# mixin.perf.worldgen_allocation=false # (default) +# mixin.safety=true # (default) +# +# User overrides go here. diff --git a/config/polymer-squasher.json b/config/polymer-squasher.json new file mode 100644 index 0000000..da9555e --- /dev/null +++ b/config/polymer-squasher.json @@ -0,0 +1,15 @@ +{ + "enabled": true, + "log-packsquash": true, + "log-hash-mismatch": false, + "force-size-based-hash": false, + "cleanup": false, + "ignore-hash-paths": [ + "polymer-credits.txt" + ], + "packsquash-path": "polymer/packsquash", + "packsquash-toml-path": "polymer/packsquash.toml", + "hash-file-path": "polymer/hashes.json", + "resource-pack-directory": "polymer/pack", + "minified-zip-path": "polymer/resource_pack.min.zip" +} diff --git a/config/polymer/auto-host.json b/config/polymer/auto-host.json new file mode 100644 index 0000000..fb3165c --- /dev/null +++ b/config/polymer/auto-host.json @@ -0,0 +1,46 @@ +{ + "_c1": "Enables Polymer's ResourcePack Auto Hosting", + "enabled": true, + "_c2": "Marks resource pack as required", + "required": false, + "_c7": "Mods may override the above setting and make the resource pack required, set this to false to disable that.", + "mod_override": false, + "_c3": "Type of resource pack provider. Default: 'polymer:automatic'", + "type": "polymer:automatic", + "_c4": "Configuration of type, see provider's source for more details", + "settings": { + "forced_address": "" + }, + "_c5": "Message sent to clients before pack is loaded", + "message": "This server uses resource pack to enhance gameplay with custom textures and models. It might be unplayable without them.", + "_c6": "Disconnect message in case of failure", + "disconnect_message": { + "translate": "multiplayer.texturePrompt.failure.line1" + }, + "_c20": "Show more information when disconnecting the player", + "informative_disconnect": true, + "_c8": "Allows to define more external resource packs. It's an object with 'id' for uuid, 'url' for the pack url and 'hash' for the SHA1 hash.", + "external_resource_packs": [], + "_c9": "Moves resource pack generation earlier when running on server. Might break some mods.", + "setup_early": false, + "_c10": "Enables dialog infobox when resource pack isn't ready.", + "resource_pack_status_dialog": true, + "_c11": "Enables dialog infobox when resource pack isn't ready.", + "dialog_title": "The server's resource pack is still generating!", + "_c12": "Default body text before status is ready (or when it's disabled).", + "dialog_default_body": "Waiting...", + "_c17": "Text below name with some extra information about resource pack generation", + "dialog_body_header": "This server requires a resource pack, which hasn't finished generating yet...\nIt might take a while for it to finish!", + "_c13": "Enables displaying internal resource pack generation status.", + "dialog_show_status": true, + "_c18": "Enables displaying 'dots' indicating that work is being done!", + "dialog_show_dots": true, + "_c14": "Clears all client-side resourcepacks before sending Autohost handled ones.", + "clear_all_client_resource_packs": false, + "_c15": "Adds hash to name of resource pack file served with web server", + "include_hash_in_name": true, + "_c16": "Value of Cache-Control max age header", + "cache_control_max_age": 31536000, + "_c19": "Delays server from showing as online on player list until resource pack is generated.", + "delay_player_list_motd_until_generated": false +} \ No newline at end of file diff --git a/config/servercore/config.yml b/config/servercore/config.yml new file mode 100644 index 0000000..269eed3 --- /dev/null +++ b/config/servercore/config.yml @@ -0,0 +1,328 @@ +# The main configuration file for ServerCore. +# Most of these settings can be reloaded without restarting using /servercore reload. + +# Most miscellaneous feature toggles. +features: + # Reverts enderpearl behavior to pre-1.21.2. The following will change when this setting is enabled: + # ► Enderpearls will no longer load chunks around them. + # ► Enderpearls will load / unload with chunks again instead of with their owner joining / leaving the game. + # Note: Toggling this setting may cause some old enderpearls from before the toggle to be lost. + prevent-enderpearl-chunkloading: false + # Whether the chunk-tick-distance dynamic setting should affect random ticks. + # Enabling this will stop chunks from performing random ticks when they are outside of this distance from any player. + # That includes chunks loaded by enderpearls or portals, breaking vanilla behavior. + chunk-tick-distance-affects-random-ticks: false + # Prevents lagspikes caused by players moving into unloaded chunks. + prevent-moving-into-unloaded-chunks: false + # The amount of seconds between auto-saves when /save-on is active. + autosave-interval-seconds: 300 + # The fraction that decides the chance of experience orbs being able to merge with each other. (1 = 100%, 40 = 2.5%) + # Note that just like in vanilla, experience orbs will still need to be of the same size to actually merge. + xp-merge-fraction: 40 + # The radius in blocks that experience orbs will merge at. + xp-merge-radius: 0.5 + # The radius in blocks that items will merge at. + item-merge-radius: 0.5 + lobotomize-villagers: + # Makes villagers tick less often if they are stuck in a 1x1 space. + enabled: false + # Decides the interval in between villager ticks when lobotomized. + tick-interval: 20 + + +# Automatically modifies dynamic settings based on the server performance. +dynamic: + # Enables dynamic performance checks. + enabled: true + # The average MSPT to target. + target-mspt: 35 + # The default values for dynamic settings. + # If left unspecified, the maximum value will be used. + # Note: adding view / simulation distance here will override their value in server.properties. + default-values: + CHUNK_TICK_DISTANCE: 10 + MOBCAP_PERCENTAGE: 100 + + # The settings that will be decreased when the server is overloaded, in the specified order. + # You can remove settings from the list that you don't want to be dynamically adjusted. + # ► max = The maximum value the server will increase the setting to. + # ► min = The minimum value the server will decrease the setting to. + # ► increment = The amount the setting will be increased or decreased by. + # ► interval = The amount of seconds between each check to increase or decrease. + dynamic-settings: + - setting: 'CHUNK_TICK_DISTANCE' + max: 10 + min: 6 + increment: 1 + interval: 15 + + - setting: 'MOBCAP_PERCENTAGE' + max: 100 + min: 50 + increment: 10 + interval: 15 + + - setting: 'SIMULATION_DISTANCE' + max: 10 + min: 6 + increment: 1 + interval: 15 + + - setting: 'CHUNK_TICK_DISTANCE' + max: 6 + min: 2 + increment: 1 + interval: 15 + + - setting: 'MOBCAP_PERCENTAGE' + max: 50 + min: 30 + increment: 10 + interval: 15 + + - setting: 'SIMULATION_DISTANCE' + max: 6 + min: 2 + increment: 1 + interval: 15 + + - setting: 'VIEW_DISTANCE' + max: 12 + min: 6 + increment: 1 + interval: 150 + + +# A special mobcap that only affects the breeding of animals and villagers. +breeding-cap: + # Enables breeding caps. + enabled: false + # The breeding cap for villagers. + # ► limit = The limit of mobs of the same type within range. Setting this to negative will disable the breeding cap. + # ► range = The range it will check for entities of the same type. + # ► unlimited-height = Whether to ignore the vertical distance when checking for entities of the same type. + villagers: + limit: 32 + range: 64 + unlimited-height: false + + # The breeding cap for animals. + # Note that this cap only checks for animals of the same type. + # If the limit is 32 you can still breed 32 cows and 32 pigs next to each other. + animals: + limit: 32 + range: 64 + unlimited-height: false + + +# Gives more control over mob spawning. +mob-spawning: + # Mobcap settings for zombie reinforcements. + # ► enforce-mobcap = Whether to enforce mobcaps for this type of mobspawning. + # ► additional-capacity = Additional capacity for this specific mobcap. Decides how much it can spawn over the regular mobcap. + # It is recommended to allow them to spawn a bit over the regular mobcap as they would otherwise never get a chance to spawn. + zombie-reinforcements: + enforce-mobcap: false + additional-capacity: 32 + + # Mobcap settings for zombified piglin spawning from nether portal random ticks. + nether-portal-randomticks: + enforce-mobcap: false + additional-capacity: 32 + + # Mobcap settings for mobs spawned from monster spawners. + monster-spawners: + enforce-mobcap: false + additional-capacity: 32 + + # Mobcap settings for silverfish spawned from the infested potion effect. + infested: + enforce-mobcap: false + additional-capacity: 32 + + # A list of mob categories with their respective mobcap and spawn interval. + # ► category = The vanilla spawn category. + # ► mobcap = The maximum amount of entities in the same category that can spawn near a player. + # ► spawn-interval = The interval between spawn attempts in ticks. Higher values mean less frequent spawn attempts. + categories: + - category: 'MONSTER' + mobcap: 70 + spawn-interval: 1 + + - category: 'CREATURE' + mobcap: 10 + spawn-interval: 400 + + - category: 'AMBIENT' + mobcap: 15 + spawn-interval: 1 + + - category: 'AXOLOTLS' + mobcap: 5 + spawn-interval: 1 + + - category: 'UNDERGROUND_WATER_CREATURE' + mobcap: 5 + spawn-interval: 1 + + - category: 'WATER_CREATURE' + mobcap: 5 + spawn-interval: 1 + + - category: 'WATER_AMBIENT' + mobcap: 20 + spawn-interval: 1 + + +# Settings for commands and their formatting. +commands: + # Enables the /servercore status command. + status-enabled: true + # Enables the /mobcaps command. + mobcaps-enabled: true + colors: + # The colors used in command feedback. You can use hex codes or minecraft legacy color names. + # The primary color is the most used color in command feedback. + primary: 'dark_aqua' + # The secondary color is used for highlighting important information, like values. + secondary: 'green' + # The tertiary color is mostly used for text in titles. + tertiary: 'aqua' + + +# Activation range can drastically reduce the amount of lag caused by ticking entities. +# It does this by cleverly skipping certain entity ticks based on the distance to players and other factors, like immunity checks. +# Immunity checks determine whether an entity should be ticked even when it's outside the activation range, like for example when it is falling or takes damage. +# Note: while this is a very powerful feature, it can still slow down mobfarms and break very specific technical contraptions. +activation-range: + # Enables activation range. + enabled: true + # Briefly ticks entities newly added to the world for 10 seconds (includes both spawning and loading). + # This gives them a chance to properly immunize when they are spawned if they should be. Can be helpful for mobfarms. + tick-new-entities: true + # Enables vertical range checks. By default, activation ranges only work horizontally. + # This can greatly improve performance on taller worlds, but might break a few very specific ai-based mobfarms. + use-vertical-range: false + # Skips 1/4th of entity ticks whilst not immune. + # This affects entities that are within the activation range, but not immune (for example by falling or being in water). + skip-non-immune: false + # Allows villagers to tick regardless of the activation range when panicking. + villager-tick-panic: true + # The time in seconds that a villager needs to be inactive for before obtaining work immunity (if it has work tasks). + villager-work-immunity-after: 20 + # The amount of ticks an inactive villager will wake up for when it has work immunity. + villager-work-immunity-for: 20 + # A list of entity types that should be excluded from activation range checks. + excluded-entity-types: + - 'minecraft:ghast' + - 'minecraft:warden' + - 'minecraft:hopper_minecart' + # The activation type that will get assigned to any entity that doesn't have a custom activation type. + # ► activation-range = The range an entity is required to be in from a player to be activated. + # ► tick-interval = The interval between 'active' ticks whilst the entity is inactive. Negative values will disable these active ticks. + # ► wakeup-interval = The interval between inactive entity wakeups in seconds. + # ► extra-height-up = Allows entities to be ticked when far above the player when vertical range is in use. + # ► extra-height-down = Allows entities to be ticked when far below the player when vertical range is in use. + default-activation-type: + activation-range: 16 + tick-interval: 20 + wakeup-interval: -1 + extra-height-up: false + extra-height-down: false + + # A list of custom activation types. + # ► name = The name of the activation type. + # ► entity-matcher = A list of conditions to filter entities. Only one of these conditions needs to be met for an entity to match. + # ► If an entity matches multiple activation types, the one highest in the list will be used. The conditions accept the following formats: + # - Entity type matching | Uses the entity type's identifier. | 'minecraft:zombie' matches zombies, but for example not husks or drowned. + # - Typeof class matching | Uses the 'typeof:' prefix. | 'typeof:monster' matches all monsters. + # ► Available typeof classes: mob, monster, raider, neutral, ambient, animal, water_animal, flying_animal, villager, projectile. + custom-activation-types: + - name: 'raider' + activation-range: 48 + tick-interval: 20 + wakeup-interval: 20 + extra-height-up: true + extra-height-down: false + entity-matcher: + - 'typeof:raider' + + - name: 'water' + activation-range: 16 + tick-interval: 20 + wakeup-interval: 60 + extra-height-up: false + extra-height-down: false + entity-matcher: + - 'typeof:water_animal' + + - name: 'villager' + activation-range: 16 + tick-interval: 20 + wakeup-interval: 30 + extra-height-up: false + extra-height-down: false + entity-matcher: + - 'typeof:villager' + + - name: 'zombie' + activation-range: 16 + tick-interval: 20 + wakeup-interval: 20 + extra-height-up: true + extra-height-down: false + entity-matcher: + - 'minecraft:zombie' + - 'minecraft:husk' + + - name: 'monster-below' + activation-range: 32 + tick-interval: 20 + wakeup-interval: 20 + extra-height-up: true + extra-height-down: true + entity-matcher: + - 'minecraft:creeper' + - 'minecraft:slime' + - 'minecraft:magma_cube' + - 'minecraft:hoglin' + + - name: 'flying-monster' + activation-range: 48 + tick-interval: 20 + wakeup-interval: 20 + extra-height-up: true + extra-height-down: false + entity-matcher: + - 'minecraft:ghast' + - 'minecraft:phantom' + + - name: 'monster' + activation-range: 32 + tick-interval: 20 + wakeup-interval: 20 + extra-height-up: true + extra-height-down: false + entity-matcher: + - 'typeof:monster' + + - name: 'animal' + activation-range: 16 + tick-interval: 20 + wakeup-interval: 60 + extra-height-up: false + extra-height-down: false + entity-matcher: + - 'typeof:animal' + - 'typeof:ambient' + + - name: 'creature' + activation-range: 24 + tick-interval: 20 + wakeup-interval: 30 + extra-height-up: false + extra-height-down: false + entity-matcher: + - 'typeof:mob' + + diff --git a/config/simple-discord-link/simple-discord-link.toml b/config/simple-discord-link/simple-discord-link.toml new file mode 100644 index 0000000..a7bfa5b --- /dev/null +++ b/config/simple-discord-link/simple-discord-link.toml @@ -0,0 +1,365 @@ + +#General Mod Config +[general] + #Should the mod be enabled or not + enabled = true + #Enable Additional Logging. Used for Fault Finding. WARNING: CAUSES LOG SPAM! + debugging = false + #The active language to use for built in messages. Defaults to en_us if a language is not found + language = "en_us" + #Internal version control. DO NOT TOUCH! + configVersion = 36 + +#Config specific to the discord bot +[botConfig] + #The token of the Discord Bot to use. This will be encrypted on first load. See https://sdlink.fdd-docs.com/installation/bot-creation/ to find this + botToken = "REPLACE_DC_BOT_TOKEN" + #Print the bot invite link to the console on startup + printInviteLink = true + #Use silent replies when Slash Commands are used + silentReplies = true + #How often the Bot Status will update on Discord (in Seconds). Set to 0 to disable + statusUpdateInterval = 30 + + #Define how the bot should handle channel topic updates on the chat channel + [botConfig.topicUpdates] + #Should the bot update the topic of your chat channel automatically every 6 Minutes + doTopicUpdates = true + #How often should the bot update the channel topic (IN MINUTES)? CANNOT BE LOWER THAN 6 MINUTES! + updateInterval = 6 + #A topic for the Chat Relay channel. You can use %player%, %maxplayers%, %uptime% or just leave it empty. + channelTopic = "%players%/%maxplayers% Players Online" + + #Configure the in-game Discord Invite command + [botConfig.invite] + #If this is defined, it will enable the in-game Discord command + inviteLink = "" + #The message to show when someone uses /discord command. You can use %inviteurl% + inviteMessage = "Discord Server: %inviteurl%" + + #Control what the Discord Bot will display as it's status message + [[botConfig.botStatus]] + #Do not add Playing. A status to display on the bot. You can use %players% and %maxplayers% to show the number of players on the server + status = "%players%/%maxplayers% Players" + #The type of the status displayed on the bot. Valid entries are: PLAYING, STREAMING, WATCHING, LISTENING, CUSTOM_STATUS + botStatusType = "CUSTOM_STATUS" + #The URL that will be used when the "botStatusType" is set to "STREAMING", required to display as "streaming". + botStatusStreamingURL = "" + +#Config relating to the discord channels and webhooks to use with the mod +[channelsAndWebhooks] + #A DIRECT link to an image to use as the avatar for server messages. Also used for embeds + serverAvatar = "" + #The name to display for Server messages when using Webhooks + serverName = "Minecraft Server" + + #Config relating to the discord channels to use with the mod + [channelsAndWebhooks.channels] + #REQUIRED! The ID of the channel to post in and relay messages from. This is still needed, even in webhook mode + chatChannelID = "" + #If this ID is set, event messages will be posted in this channel instead of the chat channel + eventsChannelID = "0" + #If this ID is set, console messages sent after the bot started will be relayed here + consoleChannelID = "" + + #Config relating to the discord Webhooks to use with the mod + [channelsAndWebhooks.webhooks] + #Prefer Webhook Messages over Standard Bot Messages + enabled = true + #Change how the webhook name is displayed in discord. Available placeholders: %display_name%, %mc_name% + webhookNameFormat = "%mc_name%" + #Use Server Author for chat messages, instead of the real author information + useServerForChat = false + #The URL of the channel webhook to use for Chat Messages. Will be encrypted on first run + chatWebhook = "" + #The URL of the channel webhook to use for Server Messages. Will be encrypted on first run + eventsWebhook = "" + #The URL of the channel webhook to use for Console Messages. DOES NOT WORK FOR CONSOLE RELAY! Will be encrypted on first run + consoleWebhook = "" + +#Configure which types of messages are delivered to Minecraft/Discord +[chat] + #Use linked account names in Discord/Minecraft messages, instead of the default ones + useLinkedNames = false + #Use linked account avatar in Discord messages, instead of custom avatar + useLinkedAvatar = false + #Show the discord name, username and role of the user that sent a message in Minecraft when the message is hovered + showDiscordInfo = true + #Convert Discord to MC, and MC to Discord Formatting + formatting = true + #Should console messages be sent to the Console Channel + sendConsoleMessages = true + #Add your own Avatar service URL here. Use {uuid} to replace the player ID in the URL + customAvatarService = "https://crafatar.com/avatars/{uuid}" + #The type of image to use as the player icon in messages. Valid entries are: AVATAR, HEAD, BODY, COMBO, CUSTOM + playerAvatarType = "HEAD" + #Should messages sent with TellRaw be sent to discord as a chat? (Experimental) + relayTellRaw = true + #Should the entire command executed be relayed to discord, or only the name of the command + relayFullCommands = false + #Should messages from bots be relayed + ignoreBots = true + #Compatibility with PluralKit (can introduce a very slight delay in messages being sent from Discord to Minecraft) + pluralKitCompat = false + #Amount of time to delay messages by before sending them to Minecraft in milliseconds. Too low may make unproxied messages visible and too high will cause noticeable delay. + pluralKitCompatMessageDelay = 500 + #Should SERVER STARTING messages be shown + serverStarting = false + #Should SERVER STARTED messages be shown + serverStarted = true + #Should SERVER STOPPING messages be shown + serverStopping = true + #Should SERVER STOPPED messages be shown + serverStopped = false + #Should the chat be relayed + playerMessages = true + #Should discord messages be relayed to Minecraft + discordMessages = true + #Should Player Join messages be posted + playerJoin = true + #Should Player Leave messages be posted + playerLeave = true + #Should Advancement messages be posted. Valid values are ALWAYS, NEVER or GAMERULE + advancementMessages = "ALWAYS" + #Should Death Announcements be posted. Valid values are ALWAYS, NEVER or GAMERULE + deathMessages = "ALWAYS" + #Should Messages from the /say command be posted + sendSayCommand = true + #Should commands be posted to discord + broadcastCommands = false + #Should whitelist changes be posted to discord + whitelistChanged = false + #Commands that should not be broadcast to discord + ignoredCommands = [] + #Allow mentioning discord roles and users from Minecraft Chat + allowMentionsFromChat = true + +#Change the format in which messages are displayed +[messageFormatting] + #Prefix to add to Minecraft when a message is relayed from Discord. Supports MiniMessage formatting. Use %user% for the Discord Username + mcPrefix = "[Discord] %user%: " + #How messages relayed from discord that are replies to other messages are formatted. Supports MiniMessage formatting + mcReplyFormatting = " ┌──── %color%@%replier_name%%end_color% %message_summary%" + #Server Starting Message + serverStarting = "*Server is starting...*" + #Server Started Message + serverStarted = "*Server has started. Enjoy!*" + #Server Stopping Message + serverStopping = "*Server is stopping...*" + #Server Stopped Message + serverStopped = "*Server has stopped...*" + #Player Joined Message. Use %player% to display the player name + playerJoined = "*%player% has joined the server!*" + #Player Left Message. Use %player% to display the player name + playerLeft = "*%player% has left the server!*" + #Advancement Messages. Available variables: %player%, %title%, %description% + advancements = "*%player% has made the advancement [%title%]: %description%*" + #Chat Messages. THIS DOES NOT APPLY TO EMBED OR WEBHOOK MESSAGES. Available variables: %player%, %message%, %mcname% + chat = "%player%: %message%" + #Death Messages. Available variables: %player%, %message% + death = "%player% %message%" + #Message to be sent when a player is added to the whitelist + whitelistAdded = "%player% has been whitelisted!" + #Message to be sent when a player is removed from the whitelist + whitelistRemoved = "%player% has been removed from the whitelist!" + #Command Messages. Available variables: %player%, %command% + commands = "%player% **executed command**: *%command%*" + +#Change in which channel messages appear +[messageDestinations] + + #Control where CHAT messages are delivered + [messageDestinations.chat] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = false + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where START messages are delivered + [messageDestinations.start] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = true + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where STOP messages are delivered + [messageDestinations.stop] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = true + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where JOIN messages are delivered + [messageDestinations.join] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = false + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where LEAVE messages are delivered + [messageDestinations.leave] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = false + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where ADVANCEMENT messages are delivered + [messageDestinations.advancements] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = false + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where DEATH messages are delivered + [messageDestinations.death] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CHAT" + #Should the message be sent using EMBED style messages + useEmbed = false + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where COMMAND messages are delivered + [messageDestinations.commands] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CONSOLE" + #Should the message be sent using EMBED style messages + useEmbed = true + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where WHITELIST change messages are delivered + [messageDestinations.whitelist] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CONSOLE" + #Should the message be sent using EMBED style messages + useEmbed = true + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + + #Control where messages that match none of the above are delivered + [messageDestinations.custom] + #The Channel the message will be delivered to. Valid entries are CHAT, EVENT, CONSOLE, OVERRIDE + channel = "CONSOLE" + #Should the message be sent using EMBED style messages + useEmbed = true + #Embed Layout to use + embedLayout = "default" + #Override the destination with a custom channel/webhook url. Make sure to change `channel` above to OVERRIDE + override = "" + +#Manage access to your server, similar to whitelisting +[accessControl] + #Enable Access Control + enabled = true + #Allow users to verify their accounts without access control. This setting is ignored if the above setting is set to true + optionalVerification = true + #Allows verification and un-verification via DM + allowVerifyInDm = true + #Does the player need to be a member of your discord to join + requireDiscordMembership = true + #Can players verify multiple Minecraft Accounts + allowMultipleAccounts = true + #Change the discord user nickname to their Minecraft name when their accounts are linked + changeDiscordNickname = false + #Optional: The player requires any of these roles to be able to join your server + # ? + requiredRoles = [] + #Optional: Players with these roles will never be allowed access to your server + deniedRoles = [] + #Optional: Role name or ID to assign to verified player accounts + verifiedRole = [] + #Should players with verified accounts, be banned from Minecraft if they get banned on discord + banPlayerOnDiscordBan = true + #Should members with verified accounts, be banned from discord when they are banned on Minecraft + banMemberOnMinecraftBan = false + + #Configure messages shown to players when they don't meet verification requirements + [accessControl.verificationMessages] + #This message is shown to users when they use the in-game verification command + optionalVerificationMessage = "Your verification code is: {code}. Please DM our bot, or use the /verify command in our discord to verify your account" + #The message shown to players that are not verified + accountVerification = "This server requires account verification. Your verification code is: {code}. Please visit our discord server for instructions on how to verify your account." + #Message to show to players that are not a member of your discord + nonMember = "java.net.SocketException: Network is unreachable: connect" + #Message to show when player doesn't have one of the required roles. Use {roles} to display the names of configured roles + requireRoles = "java.net.SocketException: Network is unreachable: connect" + #Message to show when player has a role from the deniedRoles list + roleDenied = "java.net.SocketException: Network is unreachable: connect" + +#Execute Minecraft commands in Discord +[minecraftCommands] + #Allow executing Minecraft commands from Discord + enabled = true + #Command Prefix. For example ?weather clear + prefix = "$" + #Should command replies be deleted automatically or not + keepReplies = true + #Should the original message that was sent to trigger the command be deleted automatically or not + keepOriginal = true + #Should error messages be sent for invalid, or disallowed commands + outputInvalid = true + #You can leave this empty, or enter the channel ID's (surrounded by "") of channels where linked commands can be used + allowedChannels = [] + + #List of command permissions + [[minecraftCommands.permissions]] + # . (Owner) + role = "REPLACE_DC_OWNER_ROLE" + commands = [] + permissionLevel = 4 + + [[minecraftCommands.permissions]] + # Everyone + role = "0" + commands = ["list"] + permissionLevel = 4 + +#Configure message/username filtering for discord messages +[filtering] + #Enable the filter system + enabled = true + #List of entries to process + entries = [] + #Ignore messages sent from certain threads. Enable debug logging to see what thread the message is from + ignoredThreads = [] + +#Run Minecraft commands when discord roles changes. Requires Access Control to be enabled +[triggerCommands] + #Should any of the below commands be executed when a role changes + enabled = false + #Commands to run when roles are added + roleAdded = [] + #Commands to run when roles are removed + roleRemoved = [] + diff --git a/config/tectonic.json b/config/tectonic.json new file mode 100644 index 0000000..461dec7 --- /dev/null +++ b/config/tectonic.json @@ -0,0 +1,57 @@ +{ + "biomes": { + "temperature_multiplier": 1.0, + "temperature_offset": 0.0, + "temperature_scale": 0.25, + "vegetation_multiplier": 1.0, + "vegetation_offset": 0.0, + "vegetation_scale": 0.25 + }, + "caves": { + "carvers_enabled": true, + "cheese_additive": 0.27, + "cheese_enabled": true, + "depth_cutoff_size": 0.1, + "depth_cutoff_start": 0.1, + "noodle_additive": -0.075, + "noodle_enabled": true, + "spaghetti_enabled": true + }, + "continents": { + "continents_scale": 0.13, + "erosion_scale": 0.25, + "flat_terrain_skew": 0.1, + "jungle_pillars": true, + "ocean_offset": -0.8, + "ridge_scale": 0.25, + "river_ice": false, + "river_lanterns": true, + "rolling_hills": true, + "underground_rivers": true + }, + "general": { + "mod_enabled": true, + "snow_start_offset": 128 + }, + "global_terrain": { + "elevation_boost": 0.0, + "lava_tunnels": true, + "max_y": 320, + "min_y": -64, + "ultrasmooth": false, + "vertical_scale": 1.125 + }, + "islands": { + "enabled": true, + "noise_multiplier": 1.0, + "noise_offset": 0.0, + "noise_scale": 0.11 + }, + "minor_version": 1, + "oceans": { + "deep_ocean_depth": -0.45, + "monument_offset": -30, + "ocean_depth": -0.22, + "remove_frozen_ocean_ice": false + } +} \ No newline at end of file diff --git a/config/tt20/config.json b/config/tt20/config.json new file mode 100644 index 0000000..2c8ad64 --- /dev/null +++ b/config/tt20/config.json @@ -0,0 +1,19 @@ +{ + "enabled": true, + "block-entity-acceleration": true, + "block-breaking-acceleration": true, + "potion-effect-acceleration": true, + "fluid-acceleration": true, + "pickup-acceleration": true, + "eating-acceleration": true, + "portal-acceleration": true, + "sleeping-acceleration": true, + "server-watchdog": true, + "time-acceleration": true, + "bow-acceleration": true, + "crossbow-acceleration": true, + "random-tickspeed-acceleration": true, + "tnt-acceleration": true, + "vanilla-lagback": true, + "automatic-updater": true +} \ No newline at end of file diff --git a/config/universal-graves/config.json b/config/universal-graves/config.json new file mode 100644 index 0000000..6866df0 --- /dev/null +++ b/config/universal-graves/config.json @@ -0,0 +1,322 @@ +{ + "_comment": "Before changing anything, see https://github.com/Patbox/UniversalGraves#configuration", + "config_version": 4, + "protection": { + "non_owner_protection_time": 2700, + "self_destruction_time": -1, + "drop_items_on_expiration": true, + "attackers_bypass_protection": false, + "use_real_time": false + }, + "interactions": { + "unlocking_cost": { + "type": "free", + "count": 0 + }, + "give_death_compass": true, + "enable_use_death_compass_to_open_gui": true, + "enable_click_to_open_gui": true, + "shift_and_use_quick_pickup": true, + "break_quick_pickup": true, + "allow_remote_protection_removal": true, + "allow_remote_breaking": true, + "allow_remote_unlocking": true + }, + "storage": { + "experience_type": "percent_points", + "experience_percent:setting_value": 10.0, + "can_store_only_xp": false, + "alternative_experience_entity": false, + "blocked_enchantments": [] + }, + "placement": { + "player_grave_limit": -1, + "replace_any_block": false, + "max_distance_from_source_location": 8, + "shift_location_on_failure": true, + "max_shift_tries": 5, + "max_shift_distance": 40, + "generate_on_top_of_fluids": false, + "generate_on_ground": false, + "create_gravestone_after_emptying": false, + "restore_replaced_block_after_player_breaking": true, + "move_inside_world_border": true, + "actively_move_inside_world_border": false, + "cancel_creation_for_damage_types": {}, + "cancel_creation_for_ignored_attacker_types": {}, + "blocking_predicates": [], + "block_in_protected_area": {}, + "blacklisted_worlds": [], + "blacklisted_areas": {}, + "creation_default_failure_text": "${position}':'${world}'>", + "creation_claim_failure_text": "${position}':'${world}'>" + }, + "teleportation": { + "cost": { + "type": "creative", + "count": 1 + }, + "required_time": 5, + "y_offset": 1.0, + "invincibility_time": 2, + "allow_movement_while_waiting": false, + "text": { + "timer": "", + "timer_allow_moving": "", + "location": "", + "canceled": "" + } + }, + "model": { + "default": "default", + "alternative": [], + "hide_f3_debug_lines": true, + "gravestone_item_base": "minecraft:skeleton_skull", + "gravestone_item_nbt": {} + }, + "ui": { + "title": "", + "admin_title": "", + "list_grave_icon": { + "base": { + "icon": "minecraft:chest", + "text": [ + "${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "${protection_time}'>", + "${break_time}'>" + ] + }, + "alt": { + "icon": "minecraft:trapped_chest", + "text": [ + "${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "", + "${break_time}'>" + ] + } + }, + "admin_list_grave_icon": { + "base": { + "icon": "minecraft:chest", + "text": [ + "[${player}] ${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "${protection_time}'>", + "${break_time}'>" + ] + }, + "alt": { + "icon": "minecraft:trapped_chest", + "text": [ + "[${player}] ${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "", + "${break_time}'>" + ] + } + }, + "grave_info": { + "base": { + "icon": "minecraft:oak_sign", + "text": [ + "${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "${protection_time}'>", + "${break_time}'>" + ] + }, + "alt": { + "icon": "minecraft:oak_sign", + "text": [ + "${position} (${world})", + "${death_cause}", + "${item_count}':'${xp}'>", + "", + "${break_time}'>" + ] + } + }, + "unlock_grave": { + "base": { + "icon": "minecraft:gold_ingot", + "text": [ + "<#ffd257>", + " <#cfcfcf>${cost}" + ] + }, + "alt": { + "icon": "minecraft:gold_ingot", + "text": [ + "", + " <#cfcfcf>${cost} ()" + ] + } + }, + "previous_button": { + "base": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "previous_page" + } + }, + "text": "" + }, + "alt": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "previous_page_blocked" + } + }, + "text": "" + } + }, + "next_button": { + "base": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "next_page" + } + }, + "text": "" + }, + "alt": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "next_page_blocked" + } + }, + "text": "" + } + }, + "remove_protection_button": { + "base": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "remove_protection" + } + }, + "text": "" + }, + "alt": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "remove_protection" + } + }, + "text": [ + "", + "", + "", + "" + ] + } + }, + "break_grave_button": { + "base": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "break_grave" + } + }, + "text": "" + }, + "alt": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "break_grave" + } + }, + "text": [ + "", + "", + "", + "" + ] + } + }, + "quick_pickup_button": { + "icon": { + "id": "universal_graves:icon", + "count": 1, + "components": { + "universal_graves:texture": "quick_pickup" + } + }, + "text": "" + }, + "fetch_button": { + "base": { + "icon": "minecraft:lead", + "text": "" + }, + "alt": { + "icon": "minecraft:lead", + "text": "" + } + }, + "teleport_button": { + "base": { + "icon": "minecraft:ender_pearl", + "text": [ + "<#a52dfa>", + " <#cfcfcf>${cost}" + ] + }, + "alt": { + "icon": "minecraft:ender_pearl", + "text": [ + "", + " <#cfcfcf>${cost} ()" + ] + } + }, + "back_button": { + "icon": "minecraft:structure_void", + "text": "" + }, + "bar": { + "icon": "minecraft:white_stained_glass_pane", + "text": "" + } + }, + "text": { + "grave_created": "${position}':'${world}':'${break_time}'>", + "protection_ended": "${position}':'${world}':'${item_count}'>", + "grave_expired": "${position}':'${world}':'${item_count}'>", + "grave_broken": "${position}':'${world}':'${item_count}'>", + "grave_access_payment_no_access": "", + "grave_payment_accepted": "", + "grave_payment_failed": "${cost}'>", + "years_suffix": "y", + "days_suffix": "d", + "hours_suffix": "h", + "minutes_suffix": "m", + "seconds_suffix": "s", + "infinity": "∞", + "date_format": "dd.MM.yyyy, HH:mm", + "world_names": {} + } +} \ No newline at end of file diff --git a/config/vanish.hocon b/config/vanish.hocon new file mode 100644 index 0000000..1372d67 --- /dev/null +++ b/config/vanish.hocon @@ -0,0 +1,35 @@ +# Show vanish status in the action bar +action-bar=true +# Text to be displayed when placeholder vanish:vanished is used for a vanished player +place-holder-display=" ☠" +# Prevents vanished players from using chat +disable-chat=true +# Prevents vanished players from using /msg +disable-msg=true +# Hide vanished players from entities, prevents hostile entities from targeting players, and more +hide-from-entities=true +# Hide gamemode on the playerlist. Useful if you aren't in vanish and want use spectator without players noticing. +hide-game-mode=true +# Make vanished players invulnerable (Prevent deaths from tnt or other unforeseen accidents) +invulnerable=false +# Send fake join/disconnect message +send-join-disconnect-message=true +# Prevent vanished player world interactions +interaction { + # Prevent block interactions (pressure plates, dripleaf, tripwire, farmland, redstone ore, sculk sensor/shrieker and turtle egg) + blocks=false + # Prevent player vibrations (sculk sensor/shrieker and warden) + vibrations=false + # Prevent mob spawning + mob-spawning=false + # Prevent chunk loading / generation + chunk-loading=false + # Prevent entity collisions + entity-collisions=false + # Prevent entity pickups (arrows, experience orbs, items, dropper equipping and tridents) + entity-pickup=false + # Prevent progressing advancements + advancement-progress=false + # Prevent spectator progressing advancements + spectator-advancement-progress=false +} diff --git a/config/vmp.properties b/config/vmp.properties new file mode 100644 index 0000000..928a8c7 --- /dev/null +++ b/config/vmp.properties @@ -0,0 +1,12 @@ +#Configuration file for VMP +#Sat Jun 20 15:06:18 WIB 2026 +optimized_entity_tracking_use_staging_area=true +show_async_loading_messages=true +show_chunk_tracking_messages=true +target_chunk_send_rate=-1 +use_async_chunks_on_login_v2=true +use_async_chunks_on_some_commands=false +use_async_logging=true +use_async_portals=true +use_multiple_netty_event_loops=true +use_optimized_entity_tracking=true diff --git a/config/voicechat/voicechat-server.properties b/config/voicechat/voicechat-server.properties new file mode 100644 index 0000000..a794945 --- /dev/null +++ b/config/voicechat/voicechat-server.properties @@ -0,0 +1,56 @@ +# Simple Voice Chat server config v1.21.11-2.6.17 + +# The port number to use for the voice chat communication. +# Audio packets are always transmitted via the UDP protocol on the port number +# specified here, independently of other networking used for the game server. +# Set this to '-1' to use the same port number that is used by the Minecraft server. +# However, it is strongly recommended NOT to use the same port number because UDP on +# it is also used by default for the server query. Doing so may crash the server! +port=24454 +# The server IP address to bind the voice chat to +# Leave blank to use the 'server-ip' property from the 'server.properties' config file +# To bind to the wildcard IP address, use '*' +bind_address= +# The distance to which the voice can be heard +max_voice_distance=48.0 +# The distance to which the voice can be heard when whispering +whisper_distance=24.0 +# The Opus codec +# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY' +codec=VOIP +# The maximum size that audio packets are allowed to have (in bytes) +# Set this to a lower value if audio packets don't arrive +mtu_size=1024 +# The maximum number of packets a player can send per second +# Set this to -1 to disable the rate limit - This must be greater than 0 in all other cases +# This only applies to voice chat packets that are sent through Minecrafts networking +# This affects actions like opening/joining/leaving voice chat groups or general state changes like disabling/enabling the voice chat +tcp_rate_limit=-1 +# The frequency at which keep-alive packets are sent (in milliseconds) +# Setting this to a higher value may result in timeouts +keep_alive=1000 +# If group chats are allowed +enable_groups=true +# The hostname that clients should use to connect to the voice chat +# This may also include a port, e.g. 'example.com:24454' or just a port, e.g. '24454' +# Do NOT change this value if you don't know what you're doing +voice_host=REPLACE_SVC_HOST +# If players are allowed to record the voice chat audio +allow_recording=true +# If spectators are allowed to talk to other players +spectator_interaction=false +# If spectators can talk to players they are spectating +spectator_player_possession=false +# If players without the voice chat mod should be kicked from the server +force_voice_chat=false +# The amount of time the server should wait to check if a player has the mod installed (in milliseconds) +# Only relevant when 'force_voice_chat' is set to 'true' +login_timeout=10000 +# The range in which the voice chat should broadcast audio +# A value less than 0 means 'max_voice_distance' +broadcast_range=-1.0 +# If the voice chat server should reply to external pings +allow_pings=true +# If the mod should load native libraries on dedicated servers +# This is mostly relevant for voice chat addons +use_natives=true diff --git a/config/welcomemessage.json5 b/config/welcomemessage.json5 new file mode 100644 index 0000000..2cfb1f8 --- /dev/null +++ b/config/welcomemessage.json5 @@ -0,0 +1,27 @@ +{ + // If the mod should only run on dedicated servers. When enabled it's not sent when in a singleplayer world. + "onlyRunOnDedicatedServers": true, + // Whether an empty line should be send before to first message to separate the welcome from other chat messages that might be sent. + "sendEmptyLineBeforeFirstMessage": false, + // The first message a player will receive when joining the world. Can be left empty. + "messageOneText": "Welcome to the server! Dont forget that proximity VC is enabled by default", + // 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white + // min: 0, max: 15 + "messageOneColourIndex": 13, + // If a link is entered here, the complete message will be clickable. + "messageOneOptionalURL": "", + // The second message a player will receive when joining the world. Can be left empty. + "messageTwoText": "Click here to download the texture pack for custom blocks and items!", + // 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white + // min: 0, max: 15 + "messageTwoColourIndex": 14, + // If a link is entered here, the complete message will be clickable. + "messageTwoOptionalURL": "REPLACE_RP_LINK", + // The third message a player will receive when joining the world. Can be left empty. + "messageThreeText": "Join our discord server for announcements: do /discord for invite", + // 0: black, 1: dark_blue, 2: dark_green, 3: dark_aqua, 4: dark_red, 5: dark_purple, 6: gold, 7: gray, 8: dark_gray, 9: blue, 10: green, 11: aqua, 12: red, 13: light_purple, 14: yellow, 15: white + // min: 0, max: 15 + "messageThreeColourIndex": 7, + // If a link is entered here, the complete message will be clickable. + "messageThreeOptionalURL": "" +} diff --git a/index.toml b/index.toml index 71dd0a7..444ca6b 100644 --- a/index.toml +++ b/index.toml @@ -1,5 +1,101 @@ hash-format = "sha256" +[[files]] +file = "config/EasyAuth/extended.conf" +hash = "fe7cb44b324954d250745b224abf0d3ba6e85e24d6ca496edded840ef2a0299f" + +[[files]] +file = "config/EasyAuth/main.conf" +hash = "ec30ca8d3d858ff5303c0e84a456a695175a81fa7600c9e5dd5f443d57eb4391" + +[[files]] +file = "config/EasyAuth/storage.conf" +hash = "39378caea29920fb1ac5aaf4b9e12a0baef7abd39bf98f768a190537d06efb20" + +[[files]] +file = "config/EasyAuth/technical.conf" +hash = "ad1e69d75a75503779ac12af9ec7462c4fdfe2f8087504b1b08fe9f108338471" + +[[files]] +file = "config/EasyAuth/translation.conf" +hash = "ac4f278cff239fbcd0bd67391f7a2fc189f35408b887149e20a0ea26b9a41c93" + +[[files]] +file = "config/Veinminer/groups.json" +hash = "6809fe5f9761f923b85354193300b255f63a420b8465b2e9fcd722f08fc90ba9" + +[[files]] +file = "config/Veinminer/settings.json" +hash = "e4f495f5968b183d1ebdec21fe915de05e73c97295f8518f836ddd33297ef3e5" + +[[files]] +file = "config/antixray.toml" +hash = "12e61bb5f274fb5ea6e8f947a85aae97bf6164af7443b37d6810947ee8e1e9fb" + +[[files]] +file = "config/chunky/config.json" +hash = "c7384a22595488f79f3125b22cc175eb729267267807a084479419349797abc8" + +[[files]] +file = "config/chunky/tasks/minecraft/overworld.properties" +hash = "5b37db6c77a2e63297d3f8ee318b107361f1da839031aa06b4f4898f6c027321" + +[[files]] +file = "config/enhancedgroups/enhancedgroups.properties" +hash = "f532d0c0fecd0e99ed7ee53c8a1a0ed0f59c8ea272d2d86e599b804ecd49a7f2" + +[[files]] +file = "config/grindenchantments/server.json" +hash = "36aa8040943cb7b4fc1166ce0b98d37ecb925281e6783663d6640e7d557d8f37" + +[[files]] +file = "config/modernfix-mixins.properties" +hash = "f6c383020f37b3d8c64c0961011eecb9e6458c0724c101e5b1fc209b5247eb92" + +[[files]] +file = "config/polymer-squasher.json" +hash = "7aa371a0b1653c308fee1a689e5a96f595589d1fef9c12229ff10c4f7891246b" + +[[files]] +file = "config/polymer/auto-host.json" +hash = "5cf9a1fcf4bd2d4d9dc6cdd51516b471d30e505c0538684488f5f905e31e431b" + +[[files]] +file = "config/servercore/config.yml" +hash = "3c6a91c94afebfb9b59b04102a9ac831432a8f4792e45816fef48f7e2e9e74aa" + +[[files]] +file = "config/simple-discord-link/simple-discord-link.toml" +hash = "443c666723139f22fa83fb08682dfb6d7709cb5a4ce5e2003247066ee42b9c46" + +[[files]] +file = "config/tectonic.json" +hash = "4e51c4762ed0843d5999f8597653dece1f0943d68f927cd5ad8fb04b2195a093" + +[[files]] +file = "config/tt20/config.json" +hash = "cd511332b1582fafc49f9612cf602be3af7293af9ea8ab0bdb6562cc9b5a0de9" + +[[files]] +file = "config/universal-graves/config.json" +hash = "2fe0038c9e42d18b127fa1f34481f7655948a064b5b183396d1a63d81753f428" + +[[files]] +file = "config/vanish.hocon" +hash = "ed35e1a1050c64da7cd6a6e2129672540cb60c6d8672d42142279e8ab4d753ce" + +[[files]] +file = "config/vmp.properties" +hash = "accfc6c93d379de43057bfe0b6cf02fccd0fbbb5a4e34dff083926aaf8ffa5a7" + +[[files]] +file = "config/voicechat/voicechat-server.properties" +hash = "d702d9cd7d41ecc7b6c4e3b6ccd9f925b36f3f18359cc293911b37ed82caa63c" + +[[files]] +file = "config/welcomemessage.json5" +hash = "67dcab951c3603389548483a806fabb97901a1e000bba01fb7709e0e938619f1" + [[files]] file = "mods/almanac.pw.toml" hash = "03383af39971df22d4581de1a8b6c0e80c6ecfd53b16716b9fc8e52580070753" diff --git a/pack.toml b/pack.toml index cd2d71e..4d74dbb 100644 --- a/pack.toml +++ b/pack.toml @@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0" [index] file = "index.toml" hash-format = "sha256" -hash = "8c1fb14ff6c38b4ad15989a23b009cdf603e1bd2ac2e4245987c7b745719739f" +hash = "7bc6b8899cf9b4cd678e5bcf024e4f3b9c57b8803aadbc0309ff201539d1d915" [versions] fabric = "0.19.2"