update modpack and perf tweaks
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parent
8187e32d5d
commit
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1 changed files with 9 additions and 8 deletions
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@ -4,10 +4,10 @@
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ram-allocation-mb = 12288;
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ram-allocation-mb = 12288;
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rcon-pass = "howdy";
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rcon-pass = "howdy";
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modpack = let
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modpack = let
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commit = "e47a428b61fc087f4c733258e5a282c21b32d9c3";
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commit = "583df6751eb0b88830fa7e4a424587aedc241653";
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path = if production then "commit/${commit}" else "branch/main";
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path = if production then "commit/${commit}" else "branch/main";
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in pkgs.fetchPackwizModpack {
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in pkgs.fetchPackwizModpack {
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packHash = "sha256-/gQw/FeNv/jbschhFzujloO9jaqTmfvBbzouWUJGr6w=";
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packHash = "";
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url = "https://git.satr14.my.id/satr14/server-modpack/raw/${path}/pack.toml";
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url = "https://git.satr14.my.id/satr14/server-modpack/raw/${path}/pack.toml";
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};
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};
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in {
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in {
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@ -20,9 +20,10 @@ in {
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"vm.swappiness" = 10;
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"vm.swappiness" = 10;
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};
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};
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systemd.services."minecraft-server-${name}".environment = {
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systemd.services."minecraft-server-${name}" = {
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LD_LIBRARY_PATH = "${pkgs.stdenv.cc.cc.lib}/lib";
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environment.LD_LIBRARY_PATH = "${pkgs.stdenv.cc.cc.lib}/lib"; # physics toys mod fix
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}; # ^^^ physics mod fix
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serviceConfig.Nice = -5; # higher scheduling priority
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};
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services.minecraft-servers = {
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services.minecraft-servers = {
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enable = true;
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enable = true;
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@ -141,10 +142,10 @@ in {
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"-XX:+AlwaysPreTouch" # Pre-allocates memory on startup, OS claims it immediately for JVM instead of negotiating it
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"-XX:+AlwaysPreTouch" # Pre-allocates memory on startup, OS claims it immediately for JVM instead of negotiating it
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"-XX:+DisableExplicitGC" # Disables mods from manually invoking the GC
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"-XX:+DisableExplicitGC" # Disables mods from manually invoking the GC
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"-XX:+PerfDisableSharedMem" # Disables constant /tmp writes for JVM metrics
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"-XX:+PerfDisableSharedMem" # Disables constant /tmp writes for JVM metrics
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"-XX:ZAllocationSpikeTolerance=5" # Helps when server is active with many players
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"-XX:SoftMaxHeapSize=${toString (ram-allocation-mb - 2048)}M" # Leave 2GB headroom
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"-XX:SoftMaxHeapSize=${toString (ram-allocation-mb - 2048)}M" # Leave 2GB headroom
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"-XX:ZCollectionInterval=1" # Force a GC cycle at minimum every second
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# "-XX:ZAllocationSpikeTolerance=5" # Helps when server is active with many players
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"-XX:ConcGCThreads=8" # Threads ZGC uses for concurrent work
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# "-XX:ZCollectionInterval=1" # Force a GC cycle at minimum every second
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# "-XX:ConcGCThreads=8" # Threads ZGC uses for concurrent work
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]; in lib.concatStringsSep " " flags;
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]; in lib.concatStringsSep " " flags;
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};
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};
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};
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};
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